VIA assisted Renai Junior High School in executing the Education Bureau’s Junior High School and Elementary School Digital Learning Development Program at a recent event. The program, which combines Artificial Intelligence and inter-sectional STEAM courses, hopes to encourage students to use design-oriented thinking to promote greater student interaction with seniors, in addition to motivating them to become more physically active. Remember how VIA had participated in running the public online classes hosted by Renai Junior High’s Digital Learning Development Program before? Below is a behind-the-scenes of our most recent promotional event, where students demonstrated course creations which used VIA Pixetto to solve real life problems.
AI Multi-Colored Ball Machine
Did you know that exercise for the elderly could be exciting too? With the help of sympathetic observation, case analysis, creative brainstorming, and model construction in design-oriented thinking courses, students were able to experience the inconveniences caused by age, as well as understand the importance of exercise on the aging human body. Using Pixetto’s color recognition function, students created an exciting AI Multi-Colored Ball Machine for hand and wrist exercise. Users scored points based off the number of correctly colored balls rolled in within one minute, which motivates suitable amounts of upper arm and forearm muscle exercise, tendon exercise, and hand eye coordination, in addition to encouraging long term exercise for the elderly.
Tendon Exercise with the Help of Online Gaming?
No doubt everyone has had fond memories of playing online games as children. Students adapted this interest by designing three games using VIA Pixetto’s face recognition function, one of which requires the user to exercise their bodies by moving their heads. Once detected by VIA Pixetto, the ball within the online game would move to reflect their head motions, such as going on attack, defense, or shooting in a goal. With the help of this activity, seniors can better keep their bodies in shape and exercise their tendons.
The student and teacher creations at Renai Junior High are indicative of the endless potential that AI education from an early age can bring out in students, in addition to demonstrating the success of STEAM-themed education. As Mr. Yang, a teacher at the school, notes in a prior interview, “VIA Pixetto takes the most difficult parts of machine learning, and using a simple Machine Learning Accelerator, allows children to experience machine learning, video training etc.” The effective streamlining of course content is often the most difficult part of teaching machine learning, yet VIA Pixetto is able to do so with the help of design-oriented thinking and cross-subject collaboration. Students’ problem solving creations produced by the close of the course reflect the vital skills of AI knowledge, self-creation, team work, and collaborative communication which they had picked up in the process.
Since the announcement of the 2019 Taiwan National Education Plan, schools across the country have been tasked with creating their own AI related courses. Faced with such widespread change, VIA hopes to utilize its AI resources and expertise to help school students learn AI through out-of-the-box methods such as online games, in addition to providing teachers with more flexible modes of tech instruction. With the help of VIA Pixetto, we have high hopes that students may get ahead in their AI education journeys from the very start.
Cick the link to access more behind-the-scenes photos of the event: https://www.viagallery.com/pixetto-ren-ai-junior-high-school-ai-event/
Written by Josephine Cheng, a current intern at VIA and a Communications student at the University of Pennsylvania.